UX Product Design Project - “CB Games” (Mental Well-being App for Truck Drivers)


Cyber-Physical Systems
Team Size: 4 members
My Responsibilities: Led UX research, conducting interviews and surveys with 35+ truck drivers and union representatives; performed data synthesis and insight mapping to identify behavioural barriers to social interaction. Designed the user journey, wireframes, and interactive prototypes in Figma, integrating behavioural design and gamification principles. Conducted usability testing and iteration cycles, analysing feedback to refine interaction flow, accessibility, and safety features.
Skills: UX Research, Figma Prototyping, User Journey Mapping, Behavioural Design, Gamification, Human-Centred Design.

CB Games is a mobile platform designed to improve mental wellbeing among long-haul truck drivers by fostering safe, meaningful social interaction during rest periods. Through extensive field research with 35+ drivers and union representatives, we identified key social and environmental barriers to connection on the road.

The final prototype features proximity-based matchmaking, chat functions, and gamified engagement systems that encourage micro-interactions and build community trust. User testing demonstrated a 60% increase in drivers’ willingness to engage socially, showing how behavioural design and user empathy can translate into measurable impact.





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I am completing my final year at Imperial College London as a master’s student in Sep 2025, and I am now looking for a job in the engineering sector to begin in 2025. Please reach out if you would like to know more about me, or just to connect and discuss more in an online coffee chat!
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